Whist Cards
Whist is a classic trick-taking
card game, played on a
Monday evening starting 7:30
at The Betty Rushton
Community Garden
Whist was played widely in the
18th and 19th centuries. It
developed from the older game
Ruff and Honours. Although
the rules are extremely simple,
there is enormous scope for
scientific play; since the only
information known at the start
is the player's thirteen cards,
the game is difficult to play
well.
WHIST RULES
A standard 52 card pack is
used. The cards in each suit
rank from highest to lowest:
A K Q J 10 9 8 7 6 5 4 3 2.
Whist is played by four
players, who play in two
partnerships with the
partners sitting opposite
each other. Players cut or
draw cards to determine
partners with the two highest
playing against the lowest
two, who have seating rights.
The players then cut for
deal. It is strictly against the
rules to in any way comment
on the cards. One may not
comment upon the hand one
was dealt nor about one's
good fortune or bad fortune.
One may not signal one's
partner
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